Q&A WITH BTGF
Q. CAN YOU TELL US MORE ABOUT YOUR WORKING HISTORY WITHIN IGAMING, HOW YOU HAVE ENDED UP IN YOUR CURRENT POSITION AND WHAT YOUR ROLE IS WITHIN ARCADEM. IF YOU COULD ALSO SHED A LITTLE BIT OF LIGHT UPON ARCADEM AS WELL THAT WOULD BE GREAT?
A. Great to chat with you as always Nigel. My first venture within the industry was as a support agent, before moving on to casino coordinator, casino games manager, and account manager roles. My current position is that of Founder and Director of Gaming at Arcadem. Arcadem’s goal is to produce top-quality games, whether it be artwork, sounds, or story.
Q. WE ABSOLUTELY LOVE THE SLOTS AS YOU’VE PROBABLY GUESSED, WITH ONE OF OUR MAIN FOCUSES BEING ON THE MEGAWAYS™ SERIES OF GAMES. WHAT DO YOU THINK IT TAKES TO MAKE AND BRING A SUCCESSFUL SLOT TO MARKET?
A. Megaways is a great example of a game mechanic that offers a lot of versatility, however, you cannot just rely on one mechanic for every game. I firmly believe creating a game with the player’s perspective is a key component in creating a successful slot, as if you don’t have the quality in your artwork, sounds, theme, or even mechanics, then players simply won’t enjoy playing a slot.
Q. WE’VE HEARD SOME RUMBLINGS THAT YOU ARE SET TO BRING SOME SLOTS TO THE IGAMING MARKET YOURSELF. WHAT CAN YOU TELL US ABOUT THIS SO FAR? AND WHAT CAN PLAYERS EXPECT FROM YOUR OFFERINGS?
A. Of course, I’d love too! Our first game ‘The Neon Samurai: Kawa’ debuts exclusively with an operator this August and for general release on the 8th of September.
We’ve created a partnership with the music duo Ticon, to create custom music for our games, with Kawa being the first. I believe players are going to love our twist on the sci-fi future theme you see in such popular cult movies like ‘The Fifth Element’ or upcoming video games like “Cyberpunk 2077’.
Players can always expect a nostalgic feel from our games, with a fresh twist that’s quality-driven at its core.
Q. GAME PROVIDERS ARE ALL VERY DIFFERENT IN THEIR APPROACH TO RELEASING SLOTS WITHIN THE MARKET. SOME PREFER TO FOCUS MORE ON QUANTITY, WHILST OTHERS MAY ONLY RELEASE A HANDFUL OF GAMES EACH YEAR. WHAT APPROACH WILL YOU BE TAKING AT ARCADEM?
A. As previously mentioned our drive is quality for our players and clients, we always plan to have the best artwork, sound, and themes for our games. If this means we only release a handful of games per year, so be it.
Q. FOLLOWING ON FROM THAT, DO YOU HAVE A RELEASE DATE FOR ANY OF YOUR SLOTS YET?
A. Yes, we have ‘ The Neon Samurai: Kawa’ releasing on September 8th, with our next game releasing in Mid November ‘ The Evil Elf: The Night Before Christmas’ featuring our very mischievous character Frostberries, she’s one wicked elf.
Q. WOULD YOU SAY THAT THERE ARE ANY SLOT PROVIDERS OR STYLE OF GAMES THAT HAVE HELPED INFLUENCE YOU WHEN CREATING IDEAS FOR GAMES?
A. That’s rather hard to say which provider or styles have had an influence, there’s so much content out there from the past 10 – 15 years, it would be unfair of me to give one credit and not all of them, as the industry as a whole has influenced me and the players themselves.
Q. HOW DO YOU SEE THE NEXT 18 MONTHS PLAYING OUT FOR YOURSELF AND ARCADEM? WHATS THE MAIN GOAL?
A. The goal for Arcadem is rather simple, create great content, show the industry what we can do, and have fun doing it!
Q. RIGHT NOW TO PUT YOU ON THE SPOT. GOING FORWARD DURING OUR Q & A SESSIONS WE’RE ASKING ALL THOSE THAT TAKE PART TO NAME THEIR TOP 5 SLOTS OF ALL TIME.
A. I would honestly say you’re putting me on the spot with this one, I love talking about games.
In no particular order, my top 5 would be:
WRAPPING THINGS UP
A huge thank you to Nigel Hall for allowing us the time to share our insight. We cannot wait to see their review of our first game, ‘The Neon Samurai: Kawa’ out this September 8th.
Wanna stay in the loop?